Today is Blog Action Day.
Blog Action Day is an annual event that unites the world's bloggers in posting about the same issue on the same day on their own blogs with the aim of sparking discussion around an issue of global importance.
First and last, the purpose of Blog Action Day is to create a discussion. Bloggers are asked to take a single day out of their schedule and focus it on an important issue. By doing so on the same day, the blogging community effectively changes the conversation on the Web and focuses audiences around the globe on that issue. Out of this discussion naturally flow ideas, advice, plans, and action.
More information about Blog Action Day in this YouTube Video below:
As this years themes is climate change and to show my support I thought I would post five of my favorite climate change resources that should be being used in schools.
1. Google Climate Change Resources
Google has produced a great set of on-line resources in the build up to the Copenhagen Climate Summit. This includes a series of YouTube videos and Google earth files.
Have look at this youtube video below to find out more:
This is Google maps mash up for sea level change is also a good old favorite of mine! 2. ZeroFootprint - Kids calculator
A great carbon footprint calculator aimed at children - thanks to Mr Evans for showing me this on his excellent blog.
3. The Climate Mystery
The climate mystery from Microsoft and the Discovery Channel is a great resource and set of mini games. But I can’t quite believe how few schools are using it in the build up to the Copenhagen Climate Summit.
More information here (you tube video):
Also see my previous blog post for links to resources.
4. LogiCity
LogiCity is a game produced by Logicom and The National Energy Foundation. The game set
in a 3D virtual city where players are set the task of reducing the
carbon footprint of an average resident. As players work their way
through the game they will pick up information about Climate Change,
and some of the main ways in which everyone is currently contributing
to the emissions of the main greenhouse gas (CO2) that causes Climate
Change.
It places students in
a virtual environment and lets them experiment and experience the
potential effect that individual actions can have on the planet before
it's too late. Users can travel to the future to see the direct results
of their actions in real time by quickly fast forwarding to the year
2066.
Thanks to the serious games blog for the heads up and original post on this.
There are some great resources on the LTS Climate Change website that are specifically aimed at Scottish Schools.
Finally, don't forget my melting men idea and what is your favorite resource to teach about climate change in schools?




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