'The world just got a little bit smaller. Google Earth is now available
for the iPhone and iPod touch, allowing you to fly to the far reaches
of the world from the palm of your hand. Since we launched Google Earth
for the desktop in 2005, we've had over 400 million unique downloads,
and people from around the world have used it to view their house,
research travel destinations, learn how to make the world a better place,
find local businesses, and view geo-located photos. Now, with a free
download from the iTunes App Store, you can fly through the same 3D
immersive world of Google Earth you've come to love, without having to
fire up your desktop computer.'
Check out this You Tube video tour to see Google Earth for iPhone in action:
Up-date 27th October: I'm having a few difficulties up-loading the video content from Saturdays presentation. Might be to do with the fact that there is 4.2 gb of it to compress into Google Video. I will post the on-line hand out as soon as possible.
On the Wednesday morning of Handheld Learning 2008 the Scottish
Contingent presented on some of the work that we have been doing North of the
Here’s a brief summary of what we were all talking about:
Nintendogs in P.2, Anna Rossvoll, Aberdeenshire Council
Anna is an inspiring presenter a driving force of Games based learning in
Aberdeenshire. Her latest project has been supporting the use of the Nintendo DS Game Nintendogs in a P2
Class. The game became the context for learning and all of the children’s learning
for a six week period was based around the game.
The Winning Game, Jim Scott, Perth High School
In 2003 England
won the Rugby World Cup. The then manager attributed some of his team’s success
to the ‘winning mentality’ that was instilled in his players through the
‘winning theory’ espoused by their motivational coach, Yehuda Shinar. This
theory has been developed and applied to underpin the design criteria of a new
computer game that aims to help the player/learner develop the skills and
self-awareness to help them focus on self-improvement and success - be it
during sport or learning.
Much of the underlying themes within the Winning Theory had natural links to
the rationale of Assessment is for Learning.
Perth High School
worked with TPLD,
the game designers, and the Scottish Institute for Sport Foundation to help
modify the games design and to assist in determining how it can be applied and
made sense of in the Secondary school. Jim’s presentation focused on how the game
was integrated into the life of the school and how the pupils developed a
mentor programme to help develop a culture of self-improvement and success via
the learning that occurred in the game.
Learning Anywhere Anytime, John Low, West
John’s presentation explored the vision, successes and challenges faced by
West Lothian Education in implementing an appropriate local area network
infrastructure to support the demands of a modern curriculum and pedagogy.
Unlike some other big national initiative the West Lothians approach has been
to put the infrastructure in place for children to use their own handheld
devices in schools throughout West Lothian.
Podcasting, Mark Pentleton, Radio Lingua
his own Podcasting Company, Radio Lingua. During
his round table session he shared with the audience a real insight into his
experiences - both positive and negative - of podcasting in education. He also
discussed techniques, equipment, and strategies involved in podcasting from a
basic to professional level.
Marks Podcasts are constantly at the top of the iTunes education podcast
download charts and have been downloaded by 30 million listeners from over the
globe. Radio Lingua is also up for an
award – vote for Mark here!
A year on... what makes a handheld learning project sustainable? Ian
Stuart and Andy Wallis, Islay High School
huge fan of the work going on is Islay, I
think they have got their current curriculum so right. I’m not sure why we what
to change it with A Curriculum for Excellence. To support the changes
that Islay has made to the curriculum the
school has developed the use Ultra Mobile PC’s (UMPC) for curricular delivery
in every area of the school.
And, how do they make it sustainable? Simple, after the initial investment
the money they now save on photocopying each year is enough to keep the stock
of UMPC’s refresed!
I didn’t see Margret’s presentation – I wish I had. But it concentrated on how
primary pupils have engaged with Endless Ocean for the Wii,
and how the teacher has used this as a motivation and context for learning for
literacy, maths, citizenship and science within the class.
The Sony PSP in the primary classroom, Tess Watson, East Lothian Council
I know a
lot about this project as it was carried out at one of my associated primary
schools in Musselburgh. Learners in the P7 class used the PSPto play dynamic games, access the web
wirelessly, take photos and video-conference.
is the Learning and Teaching Scotland Centre for Games Based Learning and Research,
headed up by Derek Robertson. For more information on Games Based Learning
visit the Consolarium
This evening I was at the school Duke of Edinburgh Award
Presentation. At previous schools I have been very involved in the award at MGS
I simply do not have time to be fully involved. It’s my job to drive the bus
when I can, run the first aid training and go on some of the expeditions.
The Schools Duke of Edinburgh Awards Presentation night is
the highlight of my year in terms of student achievement. The students organise
all aspects of the evening from the catering to displays to speaking to the audience.
This year we were also very lucky to have Louise McDonald the Chief Executive
of Young Scot present the awards to our
Bronze and Silver Candidates.
At the technical
college that he was working at they were getting apprentice joiners
(carpenters) to video each other with their mobile phones. This would be
streamed live back to a website – where their work was peer assessed or assessed
by their tutor. Rodger was also keen to point out that discipline had improved
considerably in the class since they had been using the phones as a way to
As mobile and data usage plans
come down in price I think this might be an interesting idea to try with
schools. It also links into some of the other ideas that I have with
modernising Geography fieldwork.
I’ve not had a go at live
streaming yet – basically because you can’t video record on the iPhone without
hacking it. I have however downloaded the Kyte Application which means I can
broadcast photographs, polls and links directly to my Kyte Channel which is free to set up. I’m hope
that when the iPhone video recorder official App is eventually released I will
be able to stream live video to the same channel.
I’ve embedded my Kyte Channel below – this has lots of potential
to provide alive feed of pupils work directly to a school website.
In my research into Live
mobile streaming. I’ve also come across these other websites, that you can
stream live video from:
Kyte.com -Kyte can be used
from webcams or mobile devices, and allows you to brand your channel as well as
Livecast.com - lets you
broadcast your life from a wide-range of mobile phones from carriers all over
the world, as well as using your own computer.
Qik.com - Qik is available on
multiple mobile platforms, including the iPhone, with more planned to come.
Stream live from your phone to their site, allowing you to broadcast from
I would be interested to
know if any one else reading this has experimented with live mobile streaming
in education? Or can recommend any other services?
I don’t often
talk about feedback that I get from courses or presentations. But I had my
feedback today from the presentation I did to the Scottish Qualification for
Headship Candidates on how
to write a Comparative Study.
'This practical workshop will show you how to create virtual
fieldwork using Google Earth. You will get hands-on experience
with digital cameras and GPS units, creating mini-fieldwork
projects, and transformed data into a Google Earth virtual
Cost:Free to LEA-maintained school Geography
I think Virtual Worlds in education will
be the next big thing,
in the same way that Web 2.0 was a few years ago. We are already seeing signs
of this in Scotland
with initiatives like Virtual
This is why I
was very keen to visit the Tuesday afternoon session on Virtual Worlds and
Social networks at Handheld Learning 2008. I learnt a huge amount from this
session and I will try to summarise the most practical things below:
Disney Education – The
Disney presentation has seen a bit of poor press elsewhere on the blogosphere.
But for Anna and I, we could see a huge amount of potential in some of the
sites that they have available and some of the sites that they will be
launching in the next few years. For example, we felt that their Disney Fairies site (that we would
re-name Disney Woodland People!) could be used as great and magical context for
learning in the lower primary school.
Iain Huges (IBM) – Talked about lots
of interesting things, but for us we were buzzing about using the latest
resource from IBM on a ‘Mirror World’ of the Forbidden City in
China. Again for me it is all about a context for learning. For example,
children could research and then take members of their class around virtual
tour s of the Forbidden
City. Or they could take screen shots of the virtual world and describe
them in the real world or compare them to photographs in real life.
Dave Taylor – showed some really
interesting examples of how virtual worlds could be used in education. In
particular he referred to SciLands and Second Health
The SciLands is a mini-continent and user
community in the virtual world platform Second Life devoted exclusively to
science and technology. There are over 20 science and technology related
organisations in the SciLands, including NASA, NOAA, Imperial College London
and Loughborough University.
Second Health is also features in
SciLands is a place were doctors and
other medical professional undergo training in a virtual environment. I have embedded
a YouTube clip of Second Health
below. The secenario is based around an emergency and specialist care
unit where, ‘Mr Brown suffers a heart attack and is taken by
ambulance to a specialist heart hospital where skilled doctors perform a simple
procedure to unblock his artery’.
Ron Edwards (Ambient Performance) – Ron gave a
great real demonstration of Second Life in action and also talked about some of
the work he and his company have been doing to engage disaffected children. He
also mentioned the creation of ‘mirror worlds’
(re-creations of places that already exist) and the use of virtual worlds for
training and work experience. Ron also gave an impressive demonstration of augmented reality.
in virtual worlds for a few reasons:
First of all I want to build a virtual ‘mirror’
school (I’ve written about this before but with no real response). I would use
this school to help aid the transition process. Children could visit the
virtual school before they visited the ‘real’ school. They could explore and
ask virtual ‘pre-recorded’ characters
questions about the school.
interest is building a virtual school where lesson and tutorials might actually
take place. I think his would be appealing for some students and could also
potentially serve as a virtual archive of work, lessons and presentations.
Thirdly, I would
like to build a virtual place so that students could display their ‘real’ work ‘virtually’. I think that this would improve the audience that we currently
give work that pupils produce.
I also want to
find out more about augmented reality and how I might be able to use this in
Finally, I want
to explore how virtual worlds could be used to create cross-curricular links
between subjects like Art, CDT and Geography. Here’s a good You Tube Example